Jim Henson's

The Storyteller:

The Seven Ravens

FELIX & PAUL STUDIOS

Enter a realm of enchantment with Jim Henson's The Storyteller: The Seven Ravens, an augmented reality storybook book that draws from advancements in AR to transport you to the heart of a timeless tale narrated by award-winning author Neil Gaiman.

The magic of the fairy tale classic is reimagined through cutting-edge technology, creating a spellbinding experience that transcends traditional storytelling. Captivating visuals and interactive elements merge to bring the story to life.

DIRECTED by Félix Lajeunesse & Paul RaphaëlNARRATED by Neil Gaiman
EXECUTIVE PRODUCERS Stéphane Rituit, Lisa Henson & Blanca ListaPRODUCER Eleonore Tuvache
STORYBOARD AND ILLUSTRATIONS Augustin TougasDIALOGUES by Simon Racioppa
ART DIRECTION by Imery WatsonTECHNICAL DIRECTOR Pierre Blaizeau
INTERACTIVE DIRECTOR Rustle HillINTERACTIVE DEVELOPMENT Alex Quevillon
IMMERSIVE SOUND by Headspace StudioMUSIC by Nicolas Marquis

CANADA MEDIA FUND - MAGIC LEAP - EPIC MEGA GRANT - SODEC
SODEC Tax Credit - CANADA Tax Credit

THE INFINITE

FELIX & PAUL STUDIOS / PHI STUDIO / TIME STUDIOS / INFINITY EXPERIENCES INC

Transport yourself aboard the International Space Station via the world’s largest interactive and social location-based virtual reality experience.

BOOK YOUR TICKET TO SPACE

Time Out Montreal2021 Best Exhibition Award Primetime Emmy Award 2021Outstanding Interactive Program AUREA Award 2022 SXSW Innovations Award 2022Finalist

WITH Anne McClain, David Saint-Jacques, Nick Hague, Christina Koch, Jessica Meir, Andrew Morgan, Luca Parmitano

CREATED & PRODUCED BY INFINITY EXPERIENCESA JOINT VENTURE BETWEEN FÉLIX & PAUL STUDIOSAND PHI STUDIOIN COLLABORATION WITH TIME STUDIOSCONCEPTION PHOEBE GREENBERG, FÉLIX LAJEUNESSE, PAUL RAPHAEL, MARIE BRASSARDCREATIVE DIRECTOR ANNABELLE FISETGUEST ARTIST RYOJI IKEDAEXECUTIVE PRODUCERS ÉRIC ALBERT, STÉPHANE RITUITCHIEF TECHNOLOGY OFFICER PIERRE BLAIZEAUCHIEF FINANCIAL OFFICER MARIE-CHANTAL MÉNARDPRODUCER JULIE TREMBLAYCREATIVE & ARTISTIC DIRECTORS FÉLIX LAJEUNESSE, PAUL RAPHAELDIGITAL HEAD OF INTERACTIVITY RUSTLE HILLSOUND AND MUSIC SUPERVISION HEADSPACE STUDIOMUSIC FRÉDÉRIC BÉGINPRODUCED WITH THE COLLABORATION OF THE ISS U.S. NATIONAL LABORATORY - NASA - CANADIAN SPACE AGENCY - EUROPEAN SPACE AGENCY - JAPANESE AEROSPACE EXPLORATION AGENCY – ROSCOSMOS

Space Explorers

The ISS Experience

Felix & Paul Studios / TIME Studios

The largest production ever filmed in space, Space Explorers: The ISS Experience is an epic four-part immersive series that invites you to join eight astronauts on life-changing missions aboard the International Space Station. Shot over two years with exclusive access to the crew, The ISS Experience offers an intimate take on the joy, wonder, and dangers of life in orbit. www.issnationallab.org

PRIMETIME EMMY AWARDS 2021WINNER: OUTSTANDING INTERACTIVE PROGRAM WEBBY AWARD 2021WINNER: SCIENCE & EDUCATION AND BEST VR VIDEO INFINITY FESTIVAL 2019WINNER: MONOLITH AWARD FOR “IVA SPACE CAMERA” LUMIERE TECHNOLOGY AWARD 2019WINNER: SPECIAL AWARD “IMPACT THROUGH INNOVATION” FOR “IVA SPACE CAMERA”

WITH Anne McClain, David Saint-Jacques, Nick Hague, Christina Koch, Jessica Meir, Andrew Morgan, Luca Parmitano, Hazza Al Mansouri

WRITTEN & DIRECTED BY Félix Lajeunesse and Paul RaphaelEXECUTIVE PRODUCERS Stéphane Rituit, Jonathan Woods, Mia Tramz, Ian Orefice, Clàudia Prat, Ryan HorriganPRODUCERS Mathieu Dumont, Sinan SaberLINE PRODUCTION SAILOR PRODUCTIONSVR TECHNOLOGY PLATFORM Felix & Paul StudiosIMMERSIVE SOUND AND MUSIC SUPERVISION HEADSPACE STUDIOMUSIC Frédéric BéginPRODUCED WITH THE COLLABORATION OFThe ISS U.S. National Laboratory - NASA, Canadian space agency - European space agency - Japanese Aerospace Exploration Agency - Roscosmos State

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Alegría

A Spark of Light

Felix & Paul Studios / Cirque Du Soleil

An incredible re-imagining of one of Cirque du Soleil’s most iconic productions, Alegría - A Spark of Light, a universal tale of change, renewal and enlightenment. In a world slowly freezing into silence and stillness, the inhabitants of a once effervescent world are one-by-one, becoming paralyzed by the dark. Join them as they follow the light bearer and embark on an energizing journey that rekindles hope, sets a new world in motion and ignites our own inner flames.

Written and directed by François Blouin, Félix Lajeunesse, and Paul RaphaëlProduced by Cirque du Soleil Images and Félix & Paul StudiosCinematic VR technology Félix & Paul StudiosImmersive sound design and mix Headspace StudioMusic Arrangements Jean-Phi GoncalvesMusic René DupéréLyrics Franco Dragone, Claude Amesse and Manuel Tadros

GYMNASIA

Felix & Paul Studios / National Film Board of Canada

Step into the stillness of an abandoned school and enter GYMNASIA, a place where the ghostly ephemera of a lost childhood await you. Recall the particular sights and sounds of a child’s world through the echoes of ball games, school lessons and choir recitals. GYMNASIA reanimates the memories of those forgotten days. This project flawlessly blends 3D 360-degree video, stop-motion, miniatures and CGI, and pushes the art of puppet animation into uncharted territory.

CANADIAN SCREEN AWARDS 2020WINNER: BEST IMMERSIVE EXPERIENCE MANCHESTER ANIMATION FESTIVAL 2019WINNER: BEST IMMERSIVE FILM OTTAWA INTERNATIONAL ANIMATION FESTIVAL 2019WINNER: BEST VR ANIMATION B3 MOVING IMAGE FESTIVAL 2019WINNER: BEST VR/AR/MR

CREATED AND DIRECTED BY CHRIS LAVIS AND MACIEK SZCZERBOWSKI (CLYDE HENRY PRODUCTIONS)PRODUCED BY NATIONAL FILM BOARD OF CANADA AND FELIX & PAUL STUDIOSWITH THE SUPPORT OF THE ADAM MICKIEWICZ INSTITUTE AND TELEFILM CANADAPRODUCERS DANA DANSEREAU, FÉLIX LAJEUNESSE & PAUL RAPHAËLEXECUTIVE PRODUCERS ROB MCLAUGHLIN, STÉPHANE RITUIT, LOC DAOCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSIMMERSIVE SOUND HEADSPACE STUDIOMUSIC BY PATRICK WATSON

Traveling While Black

Felix & Paul Studios / Oculus / The New York Times Op-Docs

Traveling While Black is a cinematic VR experience that immerses the viewer in the long history of restriction of movement for black Americans and the creation of safe spaces in our communities. Visit historic Ben's Chili Bowl and join patrons as they share and reflect on their experiences. Confronting the way we understand and talk about race in America, Traveling While Black highlights the urgent need to facilitate a dialogue about the challenges minority travelers still face today.

PRIMETIME EMMY AWARDS 2019NOMINEE: OUTSTANDING ORIGINAL INTERACTIVE PROGRAM CANADIAN SCREEN AWARDS 2020WINNER: BEST IMMERSIVE EXPERIENCE (NON-FICTION) VR ARLES 2019WINNER: GRAND PRIZE FIPADOC 2020WINNER: SMART AWARD FOR DIGITAL EXPERIENCE DOCUMENTARY DIGITAL DOZEN AWARDS 2020WINNER: BREAKTHROUGHS IN STORYTELLING WEBBYS 2020WINNER: BEST DOCUMENTARY / IMMERSIVE AND MIXED REALITY VR DAYS 2019WINNER: HALO AWARD (NON-FICTION)

FEATURING SANDRA BUTLER-TRUESDALE, VIRGINIA ALI, THERRELL SMITH, COURTLAND COX, FRANK SMITH, DAVID STRADER, AMANDA KING & SAMARIA RICEDIRECTED BY ROGER ROSS WILLIAMSIN COLLABORATION WITH FELIX LAJEUNESSE & PAUL RAPHAELCO-DIRECTED BY AYESHA NADARAJAH PRODUCED BY FELIX & PAUL STUDIOS EXECUTIVE PRODUCERS BONNIE NELSON SCHWARTZ, RYAN HORRIGAN & STEPHANE RITUITPRODUCERS AYESHA NADARAJAH, JIHAN ROBINSON & LINA SRIVASTAVACINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSVISUAL EFFECTS SUPERVISOR SEBASTIAN SYLWANLINE PRODUCTION SAILOR PRODUCTIONSIMMERSIVE SOUND HEADSPACE STUDIOMUSIC BY JASON MORANOCULUS EXPERIENCES EXECUTIVE PRODUCERS YELENA RACHITSKY & COLUM SLEVINSPECIAL THANKS TO BEN'S CHILI BOWL & THE ALI FAMILYTHIS PROJECT IS PART OF THE 10th ANNIVERSARY OF THE NEW FRONTIER AT SUNDANCE INSTITUTE AND IS SUPPORTED BY THE JOHN D. AND CATHERINE T. MACARTHUR FOUNDATION, IN ASSOCIATION WITH THE NEW YORK TIMES OP-DOCS

Marshall From Detroit

Felix & Paul Studios / Oculus

Growing up, Marshall Mathers dreamed of rapping his way out of Detroit. Years and fortunes later, he still hasn’t left. Now in this intimate VR experience, take a surreal ride on a cold winter night with Sway Calloway and Eminem himself. Witness Detroit as never before as the two old friends swap stories, discuss dreams and keep it 100. Marshall From Detroit is a lyrical and atmospheric study of a legend, his hometown, and how a place can shape you.

FEATURING MARSHALL MATHERS & SWAY CALLOWAYDIRECTED BY CALEB SLAIN IN COLLABORATION WITH FELIX LAJEUNESSE & PAUL RAPHAEL PRODUCED BY FELIX & PAUL STUDIOS EXECUTIVE PRODUCERS RYAN HORRIGAN, STEPHANE RITUIT, PAUL ROSENBERG, ERIC HAHN & STUART PARRCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSVISUAL EFFECTS SUPERVISOR SEBASTIAN SYLWANPRODUCER MATHIEU DUMONTLINE PRODUCTION SAILOR PRODUCTIONSIMMERSIVE SOUND HEADSPACE STUDIOMUSIC BY WLAD MARHULETS

Jurassic World

Blue

Felix & Paul Studios / Universal Pictures / Oculus

Follow Blue, a highly intelligent Velociraptor, on her quest for survival, as she scours for food and water, searches for signs of life, and fights against some of the island’s most threatening predators and the foreseeable destruction of Isla Nublar.

Lumiere Technology Awards 2018winner: Special Award for Dynamic Projection canadian screen awards 2019nominee: best immersive experience (fiction)

WRITTEN & DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAEL PRODUCED BY FELIX & PAUL STUDIOS EXECUTIVE PRODUCERS RYAN HORRIGAN & STEPHANE RITUIT EXECUTIVE PRODUCER FOR UNIVERSAL PICTURES AUSTIN BARKERVISUAL EFFECTS SUPERVISORSEBASTIAN SYLWANCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSVISUAL EFFECTS & ANIMATION BYINDUSTRIAL LIGHT & MAGICVISUAL EFFECTS SUPERVISORKHATSHO ORFALIANIMATION DIRECTORGLEN MCINTOSHDINOSAUR SOUND DESIGN & FOLEY BYSKYWALKER SOUND3D MIX, ADDITIONAL SOUND DESIGN & MUSIC EDITING BY HEADSPACE STUDIO LINE PRODUCTION SAILOR PRODUCTIONS

Space Explorers

The Journey Begins

Felix & Paul Studios / Oculus
NARRATED BY BRIE LARSON

Space Explorers is a VR series about the new age of space exploration, and will shine a light on mankind’s most ambitious journey to understand our planet, our universe and our origins.

DAYTIME EMMY AWARDS 2019NOMINEE: OUTSTANDING INTERACTIVE MEDIA WEBBYS 2019winner: BEST SERIES - IMMERSIVE AND MIXED REALITY canadian screen awards 2019nominee: best immersive experience (non-fiction)

WITH MICHAEL GERNHARDT, JEANETTE J. EPPS, JESSICA MEIR, VICTOR GLOVER, SUNITA WILLIAMS, ALEXANDER MISURKIN, FYODOR YURCHIKHIN AND NIKOLAI TIKHONOV

WRITTEN & DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELPRODUCED BY FELIX & PAUL STUDIOS PRODUCER MATHIEU DUMONT EXECUTIVE PRODUCERS STEPHANE RITUIT, RYAN HORRIGAN, JEREMY CHILNIK & MATTHEW GALKINCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND AND MUSIC SUPERVISION HEADSPACE STUDIO COMPOSER MATHIEU LAFONTAINE LINE PRODUCTION SAILOR PRODUCTIONS SPECIAL THANKS TO GORDON ANDREWS & DYLAN MATHIS WITH THE PARTICIPATION OF NASA & THE ROSCOSMOS STATE CORPORATION FOR SPACE ACTIVITIES

Isle of Dogs:
Behind the Scenes

Felix & Paul Studios / FoxNext VR Studio / Google

Come face to face with the ‘dog’ cast of Wes Anderson’s upcoming stop-motion film, while the crew creates the animation around you.

CLIO AWARD 2019WINNER: BEST VR / AR EXPERIENCE canadian screen awards 2019nominee: best immersive experience (fiction) Webbys 2019WINNER: Best Branded Cinematic or Pre-Rendered (360 video)

WITH THE VOICES OF BRYAN CRANSTON, BILL MURRAY, EDWARD NORTON, LIEV SCHREIBER, F. MURRAY ABRAHAM, JEFF GOLDBLUM, SCARLETT JOHANSSON, BOB BALABAN AND TILDA SWINTON

DIRECTED BY FELIX LAJEUNESSE, PAUL RAPHAEL & WES ANDERSONPRODUCED BY FELIX & PAUL STUDIOSPRODUCERS RYAN HORRIGAN, STÉPHANE RITUIT & BEN ADLERCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND AND MUSIC SUPERVISION HEADSPACE STUDIO LINE PRODUCTION SAILOR PRODUCTIONS

The Confessional

Felix & Paul Studios / Just For Laughs / Google

Take a step inside 'The Confessional', and come face-to-face with the likes of Lilly Singh, Trevor Noah, Judd Apatow and more as they bare their souls to you.

WITH LILLY SINGH, TREVOR NOAH, HOWIE MENDEL, JUDD APATOW, MOSHE KASHER, NATASHA LEGGERO, GRACE HELBIG AND MAMRIE HART

DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELPRODUCED BY FELIX & PAUL STUDIOS AND JUST FOR LAUGHSCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND AND MUSIC SUPERVISION HEADSPACE STUDIOLINE PRODUCTION SAILOR PRODUCTIONS

Cirque du Soleil

Through the Masks of Luzia

Felix & Paul Studios / Cirque Du Soleil

Through the Masks of Luzia, based on the acclaimed Cirque du Soleil production, is a vibrant celebration of Mexican culture, shrouded in surrealism and dreamlike fantasy.

canadian screen awards 2018nominee: best immersive experience (fiction)

WRITTEN AND DIRECTED BY FRANCOIS BLOUINFELIX LAJEUNESSE & PAUL RAPHAELA FELIX & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIO

Miyubi

Felix & Paul Studios / Oculus / Funny Or Die

Miyubi is a 40-minute virtual reality comedy about a Japanese toy robot - inhabited by you, the viewer - gifted to a young boy on his birthday in 1982 suburban America. Over the course of a year, as the boy's family fractures apart, you experience love and your inevitable obsolescence in an intimate, hilarious and endearing interactive story.

PEABODY AWARDS 2017winner: the Peabody Futures of Media Award VR Arles 2017WINNER: People’s Choice Award Paris Virtual Film Festivalwinner: Le Masque d’Or Canadian Screen Award 2018WINNER: Best Immersive Experience (fiction)

WITH OWEN VACCARO, P.J. BYRNE, RICHARD RIEHLE, EMILY BERGL, TED SUTHERLAND, TATUM KENSINGTON BAILEY, LINDSAY ARNOLD, NOAH CRAWFORD AND JEFF GOLDBLUM

DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELSCREENWRITERS OWEN BURKE, FELIX LAJEUNESSE, PAUL RAPHAELPRODUCED BY FELIX & PAUL STUDIOSPRODUCERS MATHIEU DUMONT, SEAN DACANAYEXECUTIVE PRODUCERS STÉPHANE RITUIT, RYAN HORRIGAN, CHRIS BRUSS, CHRISTIAN HEUERCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND AND MUSIC PRODUCTION HEADSPACE STUDIO

The People's House

Inside the White House
with Barack and Michelle Obama

Felix & Paul Studios / Oculus

An intimate tour of the White House that gives the viewer extraordinary access to explore the iconic institution's profound history - from the past eight years of the Obama administration to defining events of the last two centuries.

Primetime Emmy Award 2017winner: Outstanding Original Interactive Program

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELPRODUCED BY FELIX & PAUL STUDIOSPRODUCER MATHIEU DUMONTEXECUTIVE PRODUCERS STÉPHANE RITUIT, RYAN HORRIGAN, PATRICK RADDEN KEEFECINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND AND MUSIC PRODUCTION HEADSPACE STUDIOCOMPOSER FRÉDÉRIC BÉGIN

Cirque du Soleil

Dreams of 'O'

Felix & Paul Studios / Cirque Du Soleil

Dive into the hypnotic world of DREAMS OF ‘’O’’. Submerge yourself into a virtual reality universe comprised of aerial acrobatics, daring dives, fire and the surreal amphibious characters of the breathtaking aquatic masterpiece “O” by Cirque du Soleil.

SXSW 2017winner: special jury recognition upload vr 2017winner: best immersive film

WRITTEN AND DIRECTED BY FRANCOIS BLOUINFELIX LAJEUNESSE & PAUL RAPHAELA FELIX & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIO

Cirque du Soleil

Felix & Paul Studios / Cirque Du Soleil

Enter the world of KÀ The Battle Within, a virtual reality epic adventure of heroism and martial arts.

WRITTEN AND DIRECTED BY FRANCOIS BLOUINFELIX LAJEUNESSE & PAUL RAPHAELA FELIX & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIO

Through the Ages: President Obama

Celebrates America's National Parks

Felix & Paul Studios / Oculus / National Geographic

Through the Ages: President Obama celebrates America’s National Parks transports you on a journey to Yosemite with President Obama as he honors the legacy of our country’s national parks in the context of the National Parks Service Centennial.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELPRODUCED BY FELIX & PAUL STUDIOSPRODUCER MATHIEU DUMONTEXECUTIVE PRODUCERS STÉPHANE RITUIT, RYAN HORRIGAN, PATRICK RADDEN KEEFECINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND AND MUSIC PRODUCTION HEADSPACE STUDIOCOMPOSER FRÉDÉRIC BÉGIN

Introduction to Virtual Reality

Felix & Paul Studios / Oculus / Samsung

The new Introduction to Virtual Reality takes you to faraway lands, puts you in the center of a Cirque du Soleil performance and brings you face to face with a giant from a bygone era.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSCOMPUTER GENERATED SEQUENCES  MPCSOUND HEADSPACE STUDIO

LeBron James

Striving for Greatness

Felix & Paul Studios / Uninterrupted Originals

An unprecedented look into the NBA superstar's intensive pre-season training.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELA FELIX & PAUL STUDIOS / UNINTERRUPTED ORIGINALS CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIOLINE PRODUCTION SAILOR PRODUCTIONS

President Clinton

Inside Impact: East Africa

Felix & Paul Studios / Matter Unlimited / M ssn g P eces

A journey to East Africa with President Clinton and The Clinton Global Initiative.

Daytime EMMY Awards 2016nominee: Outstanding Interactive Media webbys 2016winner: Best VR - Cinematic or Pre-Rendered

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE & PAUL RAPHAELPRODUCED BY FELIX & PAUL STUDIOS IN ASSOCIATION WITH M SS NG P ECESFEATURING THE CLINTON GLOBAL INITIATIVEPRODUCER STEPHANE RITUITEXECUTIVE PRODUCER ROBERT HOLZERCREATIVE DIRECTION ROBERT HOLZERJAKE KAHANAFELIX LAJEUNESSEPAUL RAPHAELCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIOLINE PRODUCTION SAILOR PRODUCTIONS

Jurassic World

Apatosaurus

Felix & Paul Studios / Universal Studios

A moment of awe, beauty and danger in the close proximity of a living dinosaur.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS AND UNIVERSAL STUDIOS CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSVISUAL EFFECTS AND ANIMATION INDUSTRIAL LIGHT & MAGIC (A LUCASFILM LTD COMPANY)SOUND DESIGN SKYWALKER SOUNDSOUND MIX HEADSPACE STUDIOLINE PRODUCTION SAILOR PRODUCTIONS

Inside the Box of

Kurios

Felix & Paul Studios / Cirque du Soleil

Step on stage of Inside the Box of Kurios-Cabinet of Curiosities from Cirque du Soleil. In this mysterious and fascinating realm your senses will be disoriented and your perceptions challenged, leaving you wondering if you imagined it all.

daytime emmy awards 2016winner: Outstanding Interactive Media Proto Award 2015WINNER: Best Live Action Virtual Reality Experience NUMIX AWARDS 2016WINNER: BEST IMMERSIVE PRODUCTION

WRITTEN AND DIRECTED BY MICHEL LAPRISEFELIX LAJEUNESSE & PAUL RAPHAELA FELIX & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIO

Nomads

Sea Gypsies

Felix & Paul Studios

An encounter with the Sama-Bajau people who have lived on the sea along the coasts of Borneo for centuries.

sima awards 2017winner: best vr experience sima awards 2017WINNER: Best cinematography sima awards 2017WINNER: immersive impact jury prize canadian screen awards 2017winner: best immersive experience lumiere awards 2017winner: best 360 live-action

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIOLINE PRODUCTION SAILOR PRODUCTIONS

Nomads

Maasai

Felix & Paul Studios

A journey into the Maasai’s formidable living heritage and culture.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIOLINE PRODUCTION SAILOR PRODUCTIONS

Nomads

Herders

Felix & Paul Studios

Quietly observe the lives of nomadic yak herders in Mongolia.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND HEADSPACE STUDIOSLINE PRODUCTION SAILOR PRODUCTIONSLINE PRODUCTION (MONGOLIA) JENYA BOIKOVROB MILLSGREGG MIKOLASEK

Wild

The Experience

Fox Searchlight

Enter the world of Fox Searchlight’s Wild in an exceptionally intimate moment between Reese Witherspoon and Laura Dern’s characters along the Pacific Coast trail.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFOX SEARCHLIGHT PRODUCTIONEXECUTIVE PRODUCERS DAVID GREENBAUMTED GAGLIANOTED SCHILOWITZ, LIZ SAYREJEAN-MARC VALLÉEPRODUCER STEPHANE RITUITCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND JEAN-PASCAL BEAUDOIN

Cirque du Soleil

Zarkana

Felix & Paul Studios / Cirque du Soleil

Experience the fantastical world of Cirque du Soleil’s Zarkana.

DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS AND CIRQUE DU SOLEIL CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND JEAN-PASCAL BEAUDOIN

Samsung Gear VR

Intro to VR

Felix & Paul Studios / Oculus / Samsung
Introduction to Virtual Reality

Be transported above the clouds to the summit of Haleakala, to a yurt in the company of a nomadic Mongolian family, to the centre of a gravity-defying Cirque du Soleil performance and into outer space.

WRITTEN AND DIRECTED BY FELIX LAJEUNESSE AND PAUL RAPHAELFELIX & PAUL STUDIOS PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSCOMPUTER GENERATED SEQUENCES FRAMESTORESOUND JEAN-PASCAL BEAUDOIN

Strangers

with Patrick Watson

Felix & Paul Studios / Universal Music

The first VR film ever made. A one-on-one encounter with celebrated musician Patrick Watson at his Montreal studio.

Proto Award 2014WINNER: Best Live Action Virtual Reality Experience

DIRECTORS FELIX LAJEUNESSE AND PAUL RAPHAELCHRIS LAVIS AND MACIEK SZCZERBOWSKIA FELIX & PAUL STUDIOS / WATSONIA PRODUCTIONS CO-PRODUCTIONCINEMATIC VR TECHNOLOGY FELIX & PAUL STUDIOSSOUND JEAN-PASCAL BEAUDOIN

Click to explore

Felix & Paul Studios is an EMMY® Award-winning creator of immersive entertainment experiences, creating unparalleled, highly engaging and inspired virtual reality, augmented reality and mixed reality experiences for audiences worldwide.

Felix & Paul Studios combines a patent-pending technology platform with award-winning creative expertise to produce groundbreaking immersive experiences, including:

  • Collaborations with world-renowned leaders and performers: NASA, SpaceX, President Barack Obama and Michelle Obama, LeBron James, President Bill Clinton, Eminem, Wes Anderson, Brie Larson, Jeff Goldblum, Bill Murray and many others;
  • Originals: The Space Explorers series, Traveling While Black, MIYUBI, the Nomads series, Strangers with Patrick Watson and The Confessional series;
  • Productions with existing premium franchises: Jurassic World, Cirque du Soleil and Fox Searchlight’s Wild and Isle of Dogs.

The studio’s content is available for distribution in a range of immersive formats including 360-degree mobile on 5G-enabled smartphones and tablets, 360-degree fulldome projection in domes and planetariums, fully-immersive virtual reality (VR) on Oculus headsets, giant screens, and life-scale immersive exhibits. A groundbreaking augmented reality (AR) experience is also in production.

Felix & Paul Studios is the only media company in the world recognized as an “Official Implementation Partner” by the ISS U.S. National Laboratory.

STÉPHANE RITUIT
Co-Founder / Chief Executive Officer

FÉLIX LAJEUNESSE
Co-Founder / Chief Creative Officer

PAUL RAPHAËL
Co-Founder / Chief Innovation Officer

VINCENT HAMEL
Chief Financial Officer

KATARINA SOUKUP
VP Production

PIERRE BLAIZEAU
VP Technology & Operations

STÉPHANE RUEL
VP & GM Space Technology

SÉBASTIEN ROY
VP Brand & Product Marketing

OLIVIER BIRON
Head of VR Camera Division


ANIL PEREIRA
Chairman of the Board

BRYAN BESSER
Partner / Advisor

Bill Clinton appears in virtual-reality movie on Africa
AP | 2015/09/25

It's something you visit, something no film or YouTube video can replicate.

Bill Clinton is the First U.S. President in Virtual Reality
Fast Company | 2015/09/25

the film showcases The Clinton Global Initiative’s efforts in solar power, hearing aids and girls’ education in Africa

Facebook Introduces 360-Degree Video With 'Star Wars' Experience
The Hollywood Reporter | 2015/09/23

Cleveland Cavaliers star James, meanwhile, teamed up with Felix & Paul Studios to create LeBron James: Striving for Greatness.

Felix & Paul Studios Spins Off 3D Sound Unit As Headspace Studios
TechCrunch | 2015/09/21

Virtual reality company Felix & Paul Studios announced Monday onstage at Disrupt SF the launch of a separate division focused on 3D, 360-degree sound mixing.

Felix & Paul Studios Spin Off 3D Sound Unit as Headspace Studios
VRScout | 2015/09/22

The newly formed division, dubbed Headspace Studio, will deliver sound for live action VR experiences produced by Felix & Paul Studios as well as other VR creators.

VR sound design studio launched by Felix & Paul
VRfocus | 2015/09/23

The new studio will be focused on sound design and sound mixing for VR experiences.

Watch LeBron James Take You Through His Insane Daily Workout
Details | 2015/09/24

The team for the studio spent nearly a week with the Cleveland Cavalier setting up 360-degree cameras while he went through his daily routines.

Facebook video gives 360-degree peek into LeBron's life
Yahoo! Sports | 2015/09/23

Virtual Reality isn't just for lonely folks looking to escape their everyday lives, it's really starting to amplify to the world of sports.

Virtual Reality: Jaunt Raises Additional $66M; Felix and Paul Studios Focuses on Sound
The Hollywood Reporter | 2015/09/21

VR production company Felix & Paul Studios confirmed that it recently started operating a VR sound studio.

Facebook’s Oculus partners with Felix & Paul Studios to craft VR experiences for its Rift launch
The Next Web | 2015/07/18

Facebook’s VR company Oculus has partnered with virtual reality film mavericks Felix & Paul Studios to produce a slate of immersive experiences for the Rift headset.

How Felix & Paul Studios are making films for the coming VR boom
Canadian Business | 2015/07/27

VR hasn’t yet hit the mainstream, but these Montreal producers are pioneering new kinds of filmmaking to be ready when it does.

Oculus is making a push for more live action VR movies by 2016
Wearable | 2015/07/20

The partnership[…] is a good sign that Oculus sees a future for its headset beyond games

Are you ready to enter your favourite movies?
CBC Radio – Q with Shad | 2015/07/20

Did you love the movie Wild? What if instead of watching Reese Witherspoon hike the Appalachian trail, you could walk right alongside her?

Felix & Paul Studios développe pour Facebook
Argent | 2015/07/20

Le mandat de la startup n’est pas banal: réussi à sortir la réalité virtuelle du jeux vidéo afin d’y intéresser monsieur et madame tout le monde

Montreal’s Felix & Paul Studios partnering with Oculus for multi-project production deal
Mobile Syrup | 2015/07/20

Our studio’s objective is to create content of the highest quality — both artistically and technologically — and to expand the boundaries of what can be expressed through the medium.

Virée des galleries: Jurassic World: Apatosaurus et Jérôme Bouchard
La Presse | 2015/07/17

Les studios Félix et Paul ont accouché d'un dinosaure, un apatosaure pour être plus précis. Virtuellement réel et en trois dimensions.

How Canada is leading the world in VR innovation
All Things VR | 2015/07/16

Montreal’s Felix and Paul Studios has also quickly become a leader in VR content creation, creating immersive experiences in 360-degrees.

Virtual Reality North: A look at the major VR players in Canada
Betakit | 2015/07/15

Led by directors and visual artists Félix Lajeunesse and Paul Raphaël, the studio has developed an industry-leading platform for VR filming and the creation of cinematic virtual reality experiences.

Christine Renaud, Félix Lajeunesse et Paul Raphaël nommés dans le palmarès 2015 du magazine BizBash
Infopresse | 2015/07/03

Ça donne l’impression qu’une fenêtre s’ouvre sur un monde nouveau. Le cinéma traditionnel ne permet pas ce type d’impression.

Un studio montréalais nous transporte à l’intérieur du Monde jurassique
ICI Radio-Canada | 2015/07/02

Félix Lajeunesse et Paul Raphaël participent présentement à une petite révolution dans la manière de consommer des images 3D.

Virtual Reality Bytes
Screendaily | 2015/06/25

The next two to three years will see the creation of an ecosystem for VR content to be distributed, bought and consumed by viewers.

La réalité virtuelle nous plonge dans l’univers du Cirque du Soleil
Le Devoir | 2015/06/18

C’est la naissance de quelque chose de nouveau, un tout nouveau média et une nouvelle forme d’art.

SubPac Partners with Universal Pictures to Bring Jurassic World to Life
Digital Journal | 2015/06/17

Jurassic World is such a beloved franchise, and with ‘Jurassic World: Apatosaurus’ we’re completely changing the way people interact with media.

Jurassic Park in VR
Endgadget | 2015/06/12

I visited Jurassic Park in VR and tried to pet a dino.

Samsung’s Jurassic World VR Experience is Every Dinosaur Lover’s Dream
MOVIEPILOT | 2015/06/09

This particular VR experience channeled the awe of the original Jurassic Park, and was actually shot in the Muir Woods. ILM deserves a shout-out for the flawless design of the apatosaurus itself.

The 7 Best Things I Learned at the Jurassic World Press Junket
GeekTyrant | 2015/06/09

Created by Felix & Paul Studios in under a month, the experience allows viewers to come face to face with a huge apatosaurus in a clearing in Muir Woods, the same location used as Endor in Return of the Jedi. ILM created the apatosaurus and a pteranodon that flies overhead, and I have to say, it was a pretty spectacular introduction to the world of VR and what’s going to be possible as this technology continues to improve and become mainstream over the next few years.

A Film Studio for the Age of Virtual Reality
MIT Technology Review | 2015/02/13

A Montreal-based film studio is making movies that you’ll watch with a virtual-reality headset, pointing the way to a whole new form of entertainment.

Ocular Evolution: art meets virtual reality at the Sundance Film Festival
Art Slant | 2015/01/30

The VR Works of Felix & Paul allows us to delve into worlds as far reaching and wildly different as the Mongolian steppes, a Montreal-based musician’s studio, and the Pacific Crest Trail set of the film Wild.

Wild takes a new path, into virtual reality, at Sundance
Oregon live | 2015/01/28

Witherspoon climbs a ridge with her backpack one more time in “Wild — The Experience,” a virtual reality demonstration that’s drawing big crowds at the Sundance Film Festival.

Montreal pioneers show off virtual-reality vision at Sundance Festival
Montreal Gazette | 2015/01/24

Félix Lajeunesse and Paul Raphaël are the young pioneers at the helm of this studio, which has fast become one of the world’s most innovative creators of original cinematic virtual-reality experiences.

How virtual reality ate the Sundance film festival
The Verge | 2015/01/24

The future of independent film may not be film at all.

Félix & Paul go to Sundance with new VR experience
CBC News | 2015/01/23

With the increasing availability of VR developer kits and interest from Hollywood filmmakers and video game creators, many observers say 2015 is the year of virtual reality.

New Frontier exhibition at Sundance focuses on the future
LA Times | 2015/01/22

The New Frontier exhibition at Sundance has become one of the festivals ‘most exciting’ features.

The 10 Must-See Sundance Films For Art Lovers
Huffington Post | 2015/01/13

This year’s pickings with gather together everyone from music video director Chris Milk to fine artist Doug Aitken to virtual reality visionaries Félix Lajeunesse and Paul Raphaël. “The film lineup completely eschews any notion of theme, style or category, unless the category is incredible diversity,” said Frilot. “The sheer geographic diversity, and the diversity of the filmmakers themselves, is matched only by the diverse and eclectic visions of their films in the line up.

Fox’s journey into virtual reality begins with ‘Wild’
Engadget | 2015/01/09

Who you are evolves throughout the piece from being yourself to being perhaps an omniscient viewer, but that is present,” says Raphaël.

VR Films Are Going to Be All Over Sundance in 2015
WIRED | 2014/12/04

Artists Félix Lajeunesse and Paul Raphaël will also be showing a series of live-action experiences, including one that lets users sit in the room while a pianist works on music. [Ed.—They brought this to SXSW last year, and it remains one of the most surprisingly intimate experiences we’ve seen on the Rift.]

Virtual Reality ‘Wild’ Trek, With Reese Witherspoon
The New York Times | 2014/12/04

As for Ms. Witherspoon, she first viewed her performance through Samsung goggles last week, and was duly impressed. “I thought it was beautiful,” she said in a telephone interview. “It was very emotional for me.

Virtual Reality Storytelling Is Trending in Hollywood: Felix + Paul Studios Latest to Jump on Bandwagon
The Wrap | 2014/10/28

Forget about cinema and the language of cinema. It’s a totally new medium. There are elements of traditional filmmaking that integrate into VR but as a filmmaker, you have to start from scratch. […] You can’t treat the viewer like a viewer. You have to intensify the emotional experience because they have an enhanced sense of awareness […].” – Félix Lajeunesse on virtual reality and cinema.

Virtual reality movies are coming
CNN Money | 2014/10/23

It gives you this really powerful and emotional experience of being present,” Felix Lajeunesse of Felix and Paul Studios, which makes VR content. “It’s going to grow at exponential speed,” he added. “It’s just too interesting and extraordinary an experience for it to fail.

Virtual reality is here. Inside the worlds dreamed up by Hollywood’s most radical storytellers
The California Sunday Magazine | 2014/10/05

[…] It might rank as one of most profound aesthetic experiences of my life. There’s something about how intimate, still, humble, small, and graceful it is that’s deeply moving.” – Carina Chocano, after experiencing Strangers with Patrick Watson for the very first time.

Bart & Fleming: Are Studios Driving The Lazy Road Paved By Detroit Automakers?
Deadline | 2014/09/21

Why leave it for a director to determine the frame you see, when you can make that decision yourself? I don’t exactly know what this means, but I can tell you for me, it was that caveman-looking-at-fire moment.” Mike Fleming Jr having just lived the Samsung Gear VR Introduction to VR experience created, directed and produced by Felix & Paul Studios.

Oculus Rift carves out virtual-reality spot in entertainment world
LA TIMES | 2014/05/06

Raphael’s ‘Strangers’ film, which he directed with collaborator Felix Lajeunesse, puts viewers in the studio with Watson such that when the musician turns to look at you, you almost want to say something to him.

Virtual reality is a brilliant new medium, but let’s use it properly
The Guardian | 2014/04/13

Strangers – A Moment with Patrick Watson by Felix and Paul is a masterclass in perfect technical execution.

Thank you for contacting us.

MONTREAL
5333 Avenue Casgrain, Suite 1201
Montreal, Quebec, H2T 1X3,
Canada



Privacy Policy

Last updated on: September 20, 2023

Introduction

Felix & Paul Studios Inc. (the “Corporation”, “we”, “us”, “our”) recognizes the importance of protecting your personal information. This Policy explains how the Corporation collects, uses, stores and communicates your personal information.

This Policy applies to the users and customers of the Corporation’s websites, applications, products and services. It does not apply to its existing or prospective employees or to its suppliers.

By providing your personal information to the Corporation after you have been informed of this Policy, in accordance with applicable laws, you consent to the collection, use, storage and communication of such information as set out in this Policy. In certain cases, your consent may also be implicit, in accordance with your reasonable expectations.

The Corporation reserves the right to update this Policy at any time and such modifications will enter into force on the date specified in the update. You are advised to regularly check for changes to this Policy. We will consider that you have accepted the changes to this Policy if you continue to provide personal information to the Corporation once the changes enter into force.

Who collects personal information

We collect your personal information on our own behalf and on behalf of our associated companies, which are currently: Felix & Paul Productions Inc., Felix & Paul Interactive Inc., Felix & Paul Development Inc., Felix & Paul Distributions Inc., and Felix & Paul Studios US Inc.

How and what personal information we collect

We collect personal information directly from you when you provide it to us. The information we collect in that context includes the following personal information: last name, first name, address, email address, telephone numbers and your communications with us. This is the case, for example, if you send us an email or complete a web form.

The type of personal information we collect depends on various factors and on the context. We only collect such personal information that we consider necessary for the conduct of our business and the fulfilment of identified purposes.

For example, we collect personal information when you decide to subscribe to a newsletter, enter one of our promotions, take part in one of our surveys, or when you make a request to or make a purchase from us.

We also automatically collect personal information provided by analytical tools or digital markers on our websites and in our applications. These analytical tools only collect a limited set of data, including the Internet protocol address (IP address), the date and time of visit, the pages visited, domain used to access the website, the type and version of the browser or operating system you use, as well as the previous and subsequent website accessed. For these purposes, we use cookies, as described further below.

We do not collect any information relating to payment cards. Payments made via our websites or applications are processed directly by our service provider, which has sole access to payment card information. Your online transactions are secured in accordance with our service provider’s transmission standards, so that your transactions are routed and processed securely.

Why we collect personal information

We collect personal information for the following purposes:

  • To provide the services or information you request;
  • To communicate with you in the course of our activities, for the purposes of internal quality assurance or to manage the quality of the information provided;
  • To detect and prevent fraud;
  • For statistical and accounting purposes, to understand how users use our websites, applications, services and products, and to evaluate and improve our technology (in these cases, personal information is aggregated and anonymized);
  • To inform you of news, updates, promotions, information and special offers concerning our products and services, in accordance with anti-spam legislation and with your express consent as required;
  • If we have reasonable grounds to believe that it might be useful as part of the investigation of a violation of applicable federal, provincial or foreign law or to ensure the protection or defence of a legal interest;
  • To administer your account or services, including reward programs, draws and contests;
  • As required or permitted by applicable laws.

In addition to the purposes described above, we will inform you of the purposes for which your personal information is collected when or before it is collected.

If we intend to use the personal information we have collected for purposes not previously communicated, we will ask for your separate consent before doing so, unless applicable laws allow us to do so without your consent.

What technology we use to identify, locate or profile people

The Corporation uses cookies. Cookies are fragments of information sent to your computer or mobile device when you view a website. They are saved, temporarily or permanently, on your computer’s or mobile device’s hard drive, leaving a record of your visit. Every time you go to a website, a cookie can be created and stored, which allows us to “recognize” you each time you consult the website.

The information collected using cookies can include your Internet protocol address (IP address), the date and time of your visit, the pages you visited, the domain used to access the website, the type and version of your browser and operating system, the previous and subsequent website accessed, your device’s current status (including for example processor performance) and technical characteristics, your use of our websites, applications and services and products (including performance data, sense of observation and certain other user behaviour), age, gender, language and interests.

Cookies can allow us to analyze your personal preferences, interests or your behaviour when you browse the Internet. They help us to improve your online experience by recording your navigation preferences, analyze the operation of our websites, perform statistical analysis and recommend content to you.

The information collected using cookies is not associated with your other personal information, except when you specifically ask us for something that requires combining them, such as, for instance, troubleshooting.

We use the following cookies:

Explore.space cookies

  • Necessary-Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

  • Cookie: cookieyes-consent
  • Duration: 1 year
  • Description: CookieYes sets this cookie to remember users' consent preferences so that their preferences are respected on subsequent visits to this site. It does not collect or store any personal information about the site visitors.
  • Functional

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

  • Cookie: wp-wpml_current_language
  • Duration: session
  • Description: WordPress multilingual plugin sets this cookie to store the current language/language settings.
  • Analytics

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

  • Cookie: _pk_id.107662.5efb
  • Duration: 1 year 27 days
  • Description: This cookie set by Matomo Analytics is used to record some details about the user such as the visitor's unique visit.


  • Cookie: _pk_ses.107662.5efb
  • Duration : 30 minutes
  • Description: This cookie set by Matomo Analytics is a short-lived cookie used to temporarily store visitor data.


  • Cookie: _ga_*
  • Duration: 1 year 1 month 4 days
  • Description: Google Analytics sets this cookie to store and count page views.


  • Cookie:_ga
  • Duration: 1 year 1 month 4 days
  • Description: Google Analytics sets this cookie to calculate visitor, session and campaign data and track site usage for the site's analytics report. The cookie stores information anonymously and assigns a randomly generated number to recognise unique visitors.

felixannpaul.com cookies

  • Necessary - Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

  • Cookie : _cfuvid
  • Duration: session
  • Description: The _cfuvid cookie is only set when a site uses this option in a Rate Limiting Rule, and is only used to allow the Cloudflare WAF to distinguish individual users who share the same IP address. Visitors who do not provide the cookie are likely to be grouped together and may not be able to access the site if there are many other visitors from the same IP address.
  • Analytics

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

  • Cookie: _ga
  • Duration: 1 year 1 month 4 days
  • Description: Google Analytics sets this cookie to calculate visitor, session and campaign data and track site usage for the site's analytics report. The cookie stores information anonymously and assigns a randomly generated number to recognise unique visitors.


  • Cookie: _gid
  • Duration: 1 day
  • Description: Google Analytics sets this cookie to store information on how visitors use a website while also creating an analytics report of the website's performance. Some of the collected data includes the number of visitors, their source, and the pages they visit anonymously.


  • Cookie: _fbp
  • Duration: 3 months
  • Description: Facebook sets this cookie to display advertisements when either on Facebook or on a digital platform powered by Facebook advertising after visiting the website.
  • Performance

Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.

  • Cookie: _gat
  • Duration: 1 minute
  • Description: Google Universal Analytics sets this cookie to restrain request rate and thus limit data collection on high-traffic sites.

Many major websites use cookies. Most web browsers are set to accept cookies by default. At your preference, you may modify your browser settings to receive a notification when a cookie is received or to refuse all cookies. While you are not required to accept cookies, it is possible that certain website functionalities may not work properly if you configure your browser to refuse cookies. Consult the following link for an overview of how to disable or delete cookies in current browsers: https://www.allaboutcookies.org/.

Is it possible to refuse the collection of personal information

You can refuse to consent to the collection of your personal information. However, doing so could limit our ability to offer you services. If you withhold such consent, we will not deny you goods or services unless they cannot be provided without such collection. Thus, consenting to our use of your personal information for secondary purposes is not required.

These rules also apply if you withdraw your consent.

Do we collect personal information about minors

It is our intention to comply with all applicable laws regarding children’s privacy and advertisements that target them. We do not seek to collect personal information about minors under 14 years of age without the verified consent of the person having parental authority or a tutor. However, if you believe that we do so, please let us know. If we wish to collect personal information about minors under 14 years of age, we will obtain consent directly from a person having parental authority or a tutor, in accordance with applicable laws.

Do we take decisions based on automated processing of personal information

It is not our intention to take decisions exclusively based on an automated processing of your personal information.

Who can access personal information inside and outside the Corporation

Your personal information is disclosed only to our authorized employees who have a business need to access it.

We will only disclose personal information about you to third parties in the following situations:

  • When you have authorized us to disclose the information to a third party for a specific purpose;
  • When the third parties are acting on our behalf as agents or service providers (for instance, IT service providers, hosting providers or marketing solution providers), and the information is disclosed to them only for those purposes, it being understood that these third parties must respect strict contractual terms that oblige them to maintain the privacy of all information, to use it only for the purposes of providing the services and to not keep the information after the expiry of the agreement;
  • If a person is acting as your representative or if we reasonably believe that the person has appropriate authorization to act (for example as tutor, holder of parental authority, etc.), or is a person who owns a service of the Corporation jointly with you;
  • To satisfy legal requirements;
  • If we are required to provide personal information in response to a legitimate court order, subpoena to submit documents or investigation by authorities or as otherwise required by applicable laws;
  • If the Corporation sells its business or assets, in whole or in part, or is involved in a merger, as required by such a transaction, or as part of due diligence.
  • As required or permitted by applicable laws.

What are the roles and responsibilities of personnel with access to personal information

We have informed our employees of their obligation to preserve the privacy of personal information, and we will continue to raise awareness about its importance. Our employees can only use personal information pursuant to the terms of this Policy.

How we safeguard personal information

We have implemented reasonable physical, administrative and technical security measures to protect personal information from being lost or stolen, or from being accessed, disclosed, copied, used or modified without authorization. The nature of these security measures varies by the sensitivity, quantity, distribution and format of the personal information collected, as well as by the storage methods used. When destroying personal information, we take steps to prevent unauthorized parties from gaining access to it.

Where we store personal information and do we communicated personal information outside of Québec

Depending on the nature of the personal information, it may be stored in the various computer systems in our offices, in our storage facilities, or in those of our service providers.

Your personal information may be communicated outside of Québec or Canada, for the purposes described above, including its collection, use, disclosure and storage.

How long we keep your personal information

We retain the personal information we collect for as long as required for the fulfilment of identified purposes, as long as it is reasonable to do so for customer service, legal or commercial purposes. The retention period depends on the purposes and the nature of the information. At the end of this period, the information is destroyed, erased or anonymized.

What are the rules for third party websites, applications and social media sites

Our websites and applications can contain links to third party websites or applications (collectively, “Third Party Sites”). By using such links, you will leave our website or application. We provide these links as a convenience. We are not responsible for the privacy practices of Third Party Sites, which are not under our control. Consequently, any personal information transmitted through Third Party Sites is subject to the Privacy Policy of those Third Party Sites. It is your responsibility to review those policies to ensure your personal information is protected.

We may use Third Party Sites of social media sites (such as Facebook and Instagram). Our social media accounts are public and we do not operate the sites that host them. If you decide to interact with us through one of these social media sites, you must first review their Privacy Policy.

The personal information provided to us through social media accounts is collected to capture conversations (for instance, questions and answers, comments, “Likes,” and shared tweets) between you and the Corporation. It may be used to respond to requests, carry out statistical analyses or create reports and for all other purposes set out in this Policy.

What are your privacy rights and how to exercise them

Subject to the limits and provisions of applicable laws, you have the right to: (a) consult your personal information, (b) rectify your personal information, (c) withdraw your consent at any time (the withdrawal of consent is binding for us with regard to the personal information the use of which was based on such consent; the withdrawal of consent will not affect the lawfulness of use based on your consent before its withdrawal), (d) have your personal information erased.

You may exercise the foregoing rights at any time by contacting our Privacy Officer (see below).

Any such request must contain sufficient details for us to be able to address it. We agree to respond to any such request within a reasonable period of time, and to the extent possible, within a maximum of thirty (30) days, as set out in the applicable laws. We must, however, first verify the identity of the person making such a request.

We will ensure that your personal information is as accurate, complete and up-to-date as possible for the purposes for which it is used. However, it is your responsibility to advise us of changes to your personal information, such as your contact information.

What is our complaint process regarding the protection of personal information

You may file a complaint with our Privacy Officer (see below) if you believe that we are not complying with our obligations to protect personal information. We will confirm receipt of your complaint, contact you for more information as needed, conduct a confidential investigation and share its conclusions with you. If your complaint is justified, we will take appropriate measures to correct the situation. If you are unsatisfied with our internal review of your complaint, you can contact the following organizations responsible for the protection of personal information: the Office of the Privacy Commissioner of Canada (federal), Québec’s Commission d’accès à l’information, the Office of the Information and Privacy Commissioner for British Columbia or the Office of the Information and Privacy Commissioner of Alberta.

Who to contact for privacy questions and who is our Privacy Officer

Our Privacy Officer (also known as the person in charge of the protection of personal information) is our president, who you may contact at: [email protected] or 5333 Avenue Casgrain, Suite 1201, Montréal, QC, H2T 1X3, Canada.

You can contact our Privacy Officer to exercise your rights, ask questions about our personal information practices or file a complaint about the protection of personal information.


IMPORTANT – PLEASE READ CAREFULLY BEFORE USING FELIX & PAUL MATERIALS (AS DEFINED BELOW). THE DEFINITIONS ARE SET OUT AT THE END OF THIS AGREEMENT.

For all licensing inquiries, please contact [email protected]

1. Parties

This Agreement is between you (“You” or “Your”) and Felix & Paul Studios Inc. (“Felix & Paul”). You must agree to the terms of the Agreement in order to Use the Felix & Paul Materials. This Agreement is not available to any corporation, partnership, or other form of business entity. This Agreement sets forth the entire understanding and agreement between You and Felix & Paul with respect to the subject matter hereof.

2. Users, User Items, and the Experiences

Felix & Paul grants You a limited, non-exclusive and non-transferable licence to Use the Felix & Paul Materials, in accordance with the terms set forth in this Agreement. You may not Use the Felix & Paul Materials (directly or indirectly) for any commercial purpose and You are not allowed to provide the Felix & Paul Materials to any third party (except that you may allow others to experience a Felix & Paul Experience on your personal User Item without charging a fee). For the avoidance of doubt, any public exhibition of Felix & Paul Experiences is prohibited. You acknowledge that You will not Use the Felix & Paul Materials in any way or for any purpose that is unlawful or prohibited by the terms of this Agreement. Felix & Paul reserves the right to terminate Your Use of the Felix & Paul Materials at any time if you do not abide by these conditions. You agree to obtain any Felix & Paul Materials (including Experiences) only through a Distributor or Felix & Paul and to comply with terms and conditions set by the Distributor, as applicable. The Experiences require User Items, such as specialized hardware, software, and/or other items (usually specified by the Distributor). You are solely responsible for selecting, obtaining, maintaining, and using the User Items. Patches, updates, upgrades and other modifications to the Felix & Paul Materials will be installed on the User Items in accordance with terms and conditions set by the Distributor. This Agreement is effective from the moment you first Use the Felix & Paul Materials until it is terminated. This Agreement is terminated automatically by Felix & Paul if You fail to comply with the terms and conditions of this Agreement.

3. Fees

You agree to pay the published fees for the Felix & Paul Materials, as those fees are shown on the web store, app store, or other distribution point operated by either a Distributor or Felix & Paul. You agree that You will not make any claim against Felix & Paul in regard to any fee or related matter and that Your claim will be solely against the Distributor. You agree to pay any taxes and/or other costs (such as bandwidth, equipment, or other expenses) associated with Your Use of the Felix & Paul Materials.

4. Intellectual Property

You agree that all IP in the Felix & Paul Materials is owned by and/or licensed to Felix & Paul (except as explicitly otherwise stated by Felix & Paul pertaining to specific elements of the Felix & Paul Materials), and that you have no rights in that IP. You agree not to Use any part or element of the Felix & Paul Materials except in connection with the private exhibition of an Experience as contemplated by this Agreement. Except for the non-exclusive rights to view the Experiences (including the right to Use Software in connection with viewing the Experiences), you do not have and do not obtain any IP rights whatsoever in the Felix & Paul Materials or Experiences. You agree not to or attempt to (1) reverse engineer, decompile, disassemble the Felix & Paul Materials; (2) distribute, transfer, sell, lease, sublicense, assign or otherwise make available, directly or indirectly, the Felix & Paul Materials, in part or in whole; (3) copy, reproduce, modify, adapt, translate, or create derivative works from the Felix & Paul Materials; (4) remove any copyright or other proprietary notations from the Felix & Paul Materials; (5) obtain any information about any aspect of the IP in the Experiences and/or Felix & Paul Materials; or (6) extract any portion or element of the Felix & Paul Materials for any purpose whatsoever. In some cases, the Software contains free and/or open source software (“FOSS”), which is identified as appropriate to each license’s terms. You agree to comply with any applicable FOSS terms. In some cases, the Experiences and/or Felix & Paul Materials include the IP of other parties. You agree that you will comply with the rights of such other parties.

5. Updates and Changes

This Agreement may be changed and/or updated from time to time by posting the changes on the Felix & Paul website. You agree to accept such changes unless you (1) stop using any Felix & Paul Materials and/or Experiences at the time of the change and (2) notify Felix & Paul that you reject such changes.

6. Privacy Policy

You agree to the terms and conditions of the Felix & Paul privacy policy, located at http://felixandpaul.com/privacy, and to the privacy policies of any Distributor which you use.

7. Health and Safety

You are solely responsible for the health and safety of owning and operating the User Items and/or the Experience, including the selection of a safe location and set-up. Felix & Paul makes no warranty whatsoever of any kind or nature with regard to the Experiences and/or Felix & Paul Materials including (but not limited to) personal injury, illness or property damage of any kind or type.

8. Indemnification

You hereby agree to defend, indemnify and hold harmless Felix & Paul, its shareholders, affiliates, directors, officers, subsidiaries, employees, agents, suppliers, licensees, Distributors, successors and assigns and other users of the Felix & Paul Materials, from all damages, liabilities, claims and expenses, including without limitation attorneys’ fees and costs, arising from relating to any breach of this Agreement by you, or from your Use of the Felix & Paul Materials and/or Experiences, except regarding the IP in the Felix & Paul Materials.

9. Limited Warranty and Limitation of Liability

FELIX & PAUL ASSUMES NO RESPONSIBILITY FOR THE SELECTION OF THE FELIX & PAUL MATERIALS TO ACHIEVE ANY INTENDED PURPOSE, FOR THE PROPER USE OF FELIX & PAUL MATERIALS OR FOR THE RESULTS OBTAINED FROM USE OF THE FELIX & PAUL MATERIALS. FELIX & PAUL LICENSES THE FELIX & PAUL MATERIALS, INCLUDING USE OF THE FELIX & PAUL MATERIALS, “AS IS.” FELIX & PAUL MAKES NO WARRANTIES, EXPRESS OR IMPLIED, AND EXPRESSLY DISCLAIMS AND NEGATES ALL OTHER WARRANTIES, INCLUDING WITHOUT LIMITATION, IMPLIED WARRANTIES OR CONDITIONS OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. FURTHER, FELIX & PAUL DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS CONCERNING THE ACCURACY, LIKELY RESULTS OR RELIABILITY OF THE USE OF THE FELIX & PAUL MATERIALS OR OTHERWISE RELATING TO THE FELIX & PAUL MATERIALS OR ANY MATERIAL ON ANY WEBSITES LINKED TO THE FELIX & PAUL MATERIALS. FELIX & PAUL DOES NOT WARRANT THAT THE FELIX & PAUL MATERIALS WILL BE UNINTERRUPTED, SECURE OR ERROR-FREE OR THAT THE FELIX & PAUL MATERIALS ARE FREE OF COMPUTER VIRUSES OR OTHER HARMFUL MECHANISMS. IF YOUR USE OF THE FELIX & PAUL MATERIALS RESULTS IN THE NEED FOR SERVICING OR REPLACING EQUIPMENT OR DATA, LICENSOR IS NOT RESPONSIBLE FOR THESE COSTS. IN NO EVENT WILL FELIX & PAUL, ITS OFFICERS, DIRECTORS, EMPLOYEES, AGENTS, SUB-CONTRACTORS OR THIRD-PARTY SUPPLIERS, BE LIABLE FOR ANY INDIRECT, SPECIAL, INCIDENTAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES INCLUDING, BUT NOT LIMITED TO, ANY DAMAGES WHATSOEVER RESULTING FROM LOST DATA OR THE MISUSE OF DATA OR PERSONAL INFORMATION, HOWEVER ARISING, WHETHER FOR BREACH OF CONTRACT OR OTHERWISE, INCLUDING NEGLIGENCE, INCURRED BY YOU OR ANY THIRD PARTY, IN ANY CASE, REGARDLESS OF WHETHER FELIX & PAUL OR ITS OFFICERS, DIRECTORS, EMPLOYEES, AGENTS, SUB-CONTRACTORS OR THIRD-PARTY SUPPLIERS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. YOU AGREE THAT, IN ANY EVENT, THE MAXIMUM AGGREGATE LIABILITY OF FELIX & PAUL, ITS OFFICERS, DIRECTORS, EMPLOYEES, AGENTS, SUB-CONTRACTORS AND THIRD-PARTY SUPPLIERS UNDER THIS AGREEMENT, OR OTHERWISE IN RESPECT OF THE SUBJECT MATTER OF THIS AGREEMENT, FOR DAMAGES, REGARDLESS OF FORM OF ACTION, WILL BE EQUAL TO THE GREATEST OF (1) CDN $100.00, OR (2) FIVE TIMES THE AMOUNT RECEIVED BY FELIX & PAUL FROM YOU IN RELATION TO THIS AGREEMENT. BECAUSE SOME JURISDICTIONS DO NOT ALLOW LIMITATIONS ON IMPLIED WARRANTIES OR LIMITATIONS OF LIABILITY, THESE LIMITATIONS MAY NOT APPLY TO YOU. THESE PROVISIONS WILL APPLY TO YOU TO THE MAXIMUM EXTENT PERMITTED BY LAW.

10. Governing Law and Forum

To the fullest extent permitted by applicable law, this Agreement shall be governed by and construed in accordance with the laws of the Province of Quebec and the federal laws of Canada applicable therein. Any actions at law or in equity arising out of or in relation to this Agreement may be filed only in courts located in the Province of Quebec, Canada and You hereby consent and submit to the personal jurisdiction of such courts.

11. Definitions

  • 1. “Content” means the images (including moving and virtual reality images), audio, text, logos, and/or any other files and creative output (in any form whatsoever, including any derivatives), other than Software, owned and/or controlled by Felix & Paul.

  • 2. “Distributor” means any business entity which provides distribution of the Felix & Paul Materials and/or collects fees for such distribution (such as, but not limited to, Oculus VR, SONY, YouTube, Microsoft, etc.) in accord with an agreement with Felix & Paul.

  • 3. “Experience” means the virtual reality experience as created by Felix & Paul, including all video, audio, and other elements, and implemented through User Items. Experience includes Felix & Paul Materials.

  • 4. “Felix & Paul Materials” means the Software and Content provided or made available to You, whether by Felix & Paul or by Distributors.

  • 5. “IP” means all intellectual property rights of every type and nature, including (without limitation) all inventions, patents, trademarks, trade secrets, copyrights, moral rights, or other intangible rights.

  • 6. “Software” means the computer code and/or software (in any form) which is used for the creation, delivery and/or exhibition of the Experiences, owned and/or controlled by Felix & Paul.

  • 7. “Use” means to install, use or to possess the Felix & Paul Materials on the User Items.

  • 8. “User Items” means the hardware, software, and other items necessary for the viewing and use of the Experience.
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